PSX 2 PSP is a tool for converting Playstation (PS1) game ISO/BIN files to PSP Eboots for use with PSP systems which have custom firmware. Thank you for this i have a marvel vs capcom ps1 iso that sadly doesn't have a psx 2 psp counterpart can't wait to test this out! Popstation Psp mediafire links free download, download POPStation PSP v4 2 PSP PSV RU, popstation psp 42, popstation gui - popstation psp mediafire files.
Here is a 25MB RAR of my PSXCust directory from Zinga Burga's Simple Popstation GUI 2 Beta, also works with KingSquitter's excellent PSX2PSP GUI. ALL pic1 and gameboot are BOX COVERS FRONT AND REAR from cdcovers.cc and most icons were previously released in PSX Icons pack (thanks). I chose only the top 50 or so highest rated, and most popular games (EXCLUDING SPORTS TITLES). Here is a 25MB RAR of my PSXCust directory from Zinga Burga's Simple Popstation GUI 2 Beta, also works with KingSquitter's excellent PSX2PSP GUI. ALL pic1 and gameboot are BOX COVERS FRONT AND REAR from cdcovers.cc and most icons were previously released in PSX Icons pack (thanks). I chose only the top 50 or so highest rated, and most popular games (EXCLUDING SPORTS TITLES).
I have a slim PSP 3000 running CFW 6.60-PRO-B. I want to make an EBOOT for the following games: Rage Racer Die Hard Trilogy GTA 1 Loaded When I do this they all work fine except none have working music, just sound effects.
I have researched this and found that it is because the original PSX CD had the audio tracks in CDDA format (playable in a normal CD player) and that this stops the music from working properly when being converted to an EBOOT. I also tried and followed the instructions for using the CDDA Popstation by Tinnus but still I had no music. Using PopsLoader (holding down R as the EBOOT started to choose a Popsloader version such as 3.71) did not fix the issue either.
Does anyone have a guide I can follow to create working EBOOTS of the above games which has music or EBOOTS themselves that are known to have music when being played? I had the same problem but managed to figure it out. Heres how I did it. Get hold of the original PSX disc or ISO (ISOs are easy to find) If you get the ISO like i did. Create a virtual disc of it using Daemon Tools (what i used) Use IMGBURN to extract the ISO as a BIN/CUE file Use PSX2PSP v1.4.2 to create the Eboot from said BIN/CUE file Ive used this to create my own PSX Eboots for Ridge Racer 4, Loaded, Bust A Move 2, Mickeys Wild Adventure, Rayman, Wipeout 3 and True Pinball which ALL have CDDA tracks. This method has worked 100% for me. Only difference for me is i am using 6.60 PRO-C Also, note that these games require a specific POPS to get the CD audio to work, but I cant remember which it is.
3.XX i know that much, You may well be correct with 3.71 Done.
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